Originally posted on the LINE Blog. Posted by Katie Hart - April 25, 2012
Katie Hart, LINE’s Information and Usability Architect, lays out the five steps you should follow in designing a mobile learning application that gets results.
Our clients are already using mobile in a myriad of different ways. Approaches taken range from productivity apps and tools that improve immediate performance, to programmes designed for more reflective learning and immersive engagement. And all points in between! But whatever it is that you want to achieve, bringing mobile into your learning mix is something that requires careful consideration and planning. Continue reading








